Amarr / Tier 03

Amarr 3 — Battlecruiser Pilot

Strong cruiser / battlecruiser participation and mainline subcapital doctrine foundation.

Prerequisite: WH Core III Energy Turrets (Pulse / Beam) Working Draft v0.1
These requirements come from the authored Amarr Empire module. Exact ship prerequisites, Alpha limits, weapon variants, and final doctrine fits remain validation items before release.

Amarr 3 requirements

  • Amarr CruiserIV
  • Amarr BattlecruiserIII
  • Medium Energy TurretIV
  • Weapon UpgradesIV
  • Advanced Weapon UpgradesIII
  • Small Pulse Laser SpecializationIII
  • Small Beam Laser SpecializationIII
Operational Target

Battlecruiser Pilot

Strong cruiser / battlecruiser participation and mainline subcapital doctrine foundation.